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  Thread: Post your replays here for help on what you did wrong!
Post: RE: Post your replays here for help on what you di...

I feel like that initial attack went about as good as it could have gone. Do you typically have luck building two early runners? You had the wits to spawn an extra soldier instead, which could have he...
Syvan Outwitters 10 19,830 08-01-2014, 04:07 AM
  Thread: The future of Outwitters
Post: RE: The future of Outwitters

(07-30-2014 06:01 PM)awpertunity Wrote:   (07-30-2014 02:14 PM).Memories. Wrote:  But, wouldn't 1v1v1 be cool, too? I vote yes. Free for alls in strategy games are silly. The turtling play...
Syvan Outwitters 56 94,775 07-31-2014, 12:38 AM
  Thread: The future of Outwitters
Post: RE: The future of Outwitters

(07-16-2014 05:22 AM)CombatEX Wrote:  I think that my +2 wit space suggestion and tailoring map design to it can go a long way towards addressing your concerns without crippling the soldier. The...
Syvan Outwitters 56 94,775 07-17-2014, 01:41 AM
  Thread: The future of Outwitters
Post: RE: The future of Outwitters

The thing I would want most from a sequel is a re-balancing of the standard units to make defending less efficient. Personally, I would lower soldier HP or increase the wit cost to discourage the defa...
Syvan Outwitters 56 94,775 07-15-2014, 11:40 PM
  Thread: Good Game 18- 27 iPro [GG Clan Tourney]
Post: RE: Good Game 9 - 12 iPro [GG Clan Tourney]

Good partners #1. outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAgJjGrAkM
Syvan Tournaments 92 172,364 09-17-2013, 11:50 PM
  Thread: Diamond 24 - 12 Good Game [GG Clan Tourney]
Post: RE: Diamond 9 - 4 Good Game [GG Clan Tourney]

Pushing the fish game 1. Good game Chas3r. outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAgLjCygsM
Syvan Tournaments 139 271,244 09-16-2013, 03:00 AM
  Thread: Good Game 29 - 7 Wolfpack [GG Clan Tournament]
Post: RE: Good Game 5 - 4 Wolfpack [GG Clan Tournament]

Victory, think quickly 2. Good match. outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAgNTJnQsM
Syvan Tournaments 73 137,812 09-09-2013, 12:17 AM
  Thread: Weekly Top 200 - 8/30/2013
Post: RE: Weekly Top 200 - 8/30/2013

Haha, this week my top 200 rank improved, but I dropped down to masters.
Syvan Outwitters 30 42,086 08-31-2013, 04:44 AM
  Thread: Problem to load the Old replays
Post: RE: Problem to load the Old replays

Wow, that works! I loaded the first replay I saved, lol. It's real, real bad.
Syvan Outwitters 6 10,422 08-31-2013, 03:45 AM
  Thread: Good Game 18- 27 iPro [GG Clan Tourney]
Post: RE: Good Game 3 - 0 iPro [GG Clan Tourney]

I successfully pushed the fish. Nice game qbmlMexico :) outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAgMC7jgsM
Syvan Tournaments 92 172,364 08-27-2013, 12:40 PM
  Thread: New extremely effective reaper opening
Post: RE: New extremely effective reaper opening

(08-22-2013 02:56 AM)CombatEX Wrote:  Has anyone looked into this counter? It's from a month or two ago and I haven't really looked into it but it seems like it could be a good response. http:/...
Syvan Outwitters 38 67,703 08-22-2013, 04:16 AM
  Thread: 1st GG Clan Tourney (WINNER: Anonymous Clan) [Concluded]
Post: RE: 1st Good Game Clan Tournament - sharping and s...

sign me up: Syvan GG Active
Syvan Tournaments 514 968,498 08-11-2013, 07:25 AM
  Thread: SHARE YOUR REPLAYS :D
Post: RE: SHARE YOUR REPLAYS :D

(08-08-2013 06:43 AM)Necrocat219 Wrote:  outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YttiLBAw Matches like this are really starting to get me back into the game, getting swa...
Syvan Outwitters 1,015 2,380,809 08-08-2013, 07:28 AM
  Thread: Mobi rushing on Skullduggery
Post: RE: Mobi rushing on Skullduggery

Yeah, that's probably more important for races other than Adorables. I just put my heavy where it needs to be with a mobi.
Syvan Outwitters 13 21,238 08-08-2013, 03:56 AM
  Thread: Can someone Sticky Post The Labeled Hex Maps?
Post: RE: Can someone Sticky Post The Labeled Hex Maps?

(08-08-2013 02:14 AM)TheQwertiest Wrote:  maybe he is disappointed because you dont have the maps? i think coordinated maps can be found in osn? or maybe Hartis map creator. Oh, that make sense...
Syvan Outwitters 26 56,368 08-08-2013, 03:12 AM
  Thread: Can someone Sticky Post The Labeled Hex Maps?
Post: RE: Can someone Sticky Post The Labeled Hex Maps?

(08-08-2013 02:04 AM)jesusfuentesh Wrote:  :/ ?
Syvan Outwitters 26 56,368 08-08-2013, 02:12 AM
  Thread: Can someone Sticky Post The Labeled Hex Maps?
Post: RE: Can someone Sticky Post The Labeled Hex Maps?

(08-08-2013 12:38 AM)Cor13:4 Wrote:  Thanks for the example, Gf!sh! Do you have those for every map? Or where do I get them (and can we sticky a post with them for others to reference?) Just ...
Syvan Outwitters 26 56,368 08-08-2013, 01:56 AM
  Thread: Mobi rushing on Skullduggery
Post: RE: Mobi rushing on Skullduggery

After I got worked over in a friendly by the same rush, I worked out a defense for adorables with a defensive mobi. Not sure about the other races, but I think the solution for Feedback is a bit easie...
Syvan Outwitters 13 21,238 08-08-2013, 01:45 AM
  Thread: Puzzle time
Post: RE: Puzzle time

(08-07-2013 08:31 PM)Gf!sh Wrote:  You just kicked yourself a quintillion times for not having a soldier where the runner is now. You have 6 wits. How do you win? That game was so embarrassin...
Syvan Outwitters 137 221,497 08-08-2013, 12:17 AM
  Thread: Super-Titan Replay Discussion
Post: RE: Super-Titan Replay Discussion

I think this might be my first league game on Skullduggery. Doodat was nice enough to work me over with a ultra-fast mobi rush, so i was trying my best to prepare for that possibility. In this game ...
Syvan Outwitters 935 1,841,864 08-07-2013, 11:49 PM
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