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  Thread: Bug Report Thread
Post: RE: Bug Report Thread

Think I've just encountered the bug with the store. I had bought 1 of each custom base using my iPad before and it was ok. Today I started a new game and noticed my base had reverted to the free one s...
metalsquid Outwitters 1,142 2,156,731 12-10-2012, 04:34 AM
  Thread: Issue with new bonus wit rule
Post: RE: Issue with new bonus wit rule

Well, what is logical depends on how you view the mechanic and you could look at it either way. Your way is that a killing blow is effectively a "freebie" wherein your argument to allow a killing blow...
metalsquid Outwitters 18 27,503 12-07-2012, 10:16 PM
  Thread: Why more players don't buy the Uber pack
Post: RE: Why more players don't buy the Uber pack

I would pay for an Avatar coz I just love the art. I'm already thinking of buying all the bases over a few months.
metalsquid Outwitters 29 46,082 12-06-2012, 07:27 PM
  Thread: Losing Interest...
Post: RE: Losing Interest...

I agree with the others. It's just burnout. I was the same, full game lists, taking turns in between every other real-life activity for the entire day. Delaying going to bed due to wanting to finish m...
metalsquid Outwitters 23 39,723 12-06-2012, 07:18 AM
  Thread: Someone wrote an article about Outwitters being a financial flop
Post: RE: Someone wrote an article about Outwitters bein...

Well, this is how I would try to save Outwitters. If Adam and Alex are planning to do any more team expansions, do not add them to this game. Start over. Take all the current teams and maps, add in th...
metalsquid Outwitters 25 47,153 12-06-2012, 04:11 AM
  Thread: Why more players don't buy the Uber pack
Post: RE: Why more players don't buy the Uber pack

(12-06-2012 03:14 AM)aaronINdayton Wrote:  I think a tutorial walking players through using each special could help with the understanding. I think the free team should rotate, say.. monthly, s...
metalsquid Outwitters 29 46,082 12-06-2012, 03:53 AM
  Thread: Why more players don't buy the Uber pack
Post: RE: Why more players don't buy the Uber pack

(12-06-2012 01:50 AM)worldfamous Wrote:  Actually, the way I understand the situation, the 500,000 is the problem. Apparently 2% conversion is the standard. The 500,000 is the weak number. I ...
metalsquid Outwitters 29 46,082 12-06-2012, 02:01 AM
  Thread: Someone wrote an article about Outwitters being a financial flop
Post: RE: Someone wrote an article about Outwitters bein...

So if the free + IAP model hasn't worked, why not change the model? Increase the price to $6.99 or whatever and give all the teams with the game. Then all the F2P whiners can shuttup and feel like...
metalsquid Outwitters 25 47,153 12-06-2012, 01:49 AM
  Thread: Why more players don't buy the Uber pack
Post: RE: Why more players don't buy the Uber pack

the duck, how would that work? Then no one would have to buy anything. If they wanted to play a different team they would just load a different app. garcia1000, that's an interesting thought. What if...
metalsquid Outwitters 29 46,082 12-06-2012, 01:32 AM
  Thread: Why more players don't buy the Uber pack
Post: Why more players don't buy the Uber pack

Firstly, I think there is a large misconception about the additional packs. A lot of players seem to think that they are just different skins and therefore not worth the price. Not enough has been don...
metalsquid Outwitters 29 46,082 12-06-2012, 12:24 AM
  Thread: Bug Report Thread
Post: RE: Bug Report Thread

I'm experiencing the bug where the person sends their turn, it goes through, then later it forgets and goes back to being their turn again. Except I'm on the receiving end. The notification centre al...
metalsquid Outwitters 1,142 2,156,731 12-05-2012, 01:40 AM
  Thread: Are you a man (or woman) with a plan or do you just go with the flow?
Post: RE: Are you a Strategic or Reactive player? ... Pr...

I don't think the two are mutually exclusive. I am a strategic player by your definition, I plan ahead by 2 or 3 turns from the outset. (I take 5-10 mins not half a day!) But this almost always change...
metalsquid Outwitters 13 20,715 07-17-2012, 05:43 PM
  Thread: Serious question: How do you get away from Outwitters?
Post: RE: Serious question: How do you get away from Out...

I do exactly what you do Harti, I don't start new games and try to finish the ones I have. Problem is, I'm developing for iOS so I have my devices right next to me all day. My iPhone's lock screen is ...
metalsquid Outwitters 7 10,634 07-16-2012, 12:39 AM
  Thread: Is the Bombshell special?
Post: RE: Is the Bombshell special?

Thanks for taking the time to respond, Harti. I had hoped to get some different viewpoints in this thread. I can't address all of your post right now as I spent most of Saturday afternoon on mine and ...
metalsquid Outwitters 7 13,914 07-14-2012, 11:47 PM
  Thread: Is the Bombshell special?
Post: RE: Is the Bombshell special?

Thanks for posting that Wenrod, it was fun to watch. Impressive that you even got 2 of them out! My thoughts are, if the other guy hadn't spent so many wits hopping around, buffing with his Medic and...
metalsquid Outwitters 7 13,914 07-14-2012, 10:32 PM
  Thread: Is the Bombshell special?
Post: Is the Bombshell special?

If you watch a lot of replays, the Adorables' and Feedbacks' Specials really define those teams and their playstyle. Sadly, the same is not to be said for the Scallywags and the Bombshell. Despite the...
metalsquid Outwitters 7 13,914 07-14-2012, 09:02 PM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

Where I'm from we don't have flying, teleporting narwhals either so a holiday theme should be OK even for players from countries that don't have the same ones ;)
metalsquid Outwitters 299 484,081 07-13-2012, 08:29 PM
  Thread: 5 day games
Post: RE: 5 day games

My list just cleared! :) C'mon, Alex. You pushed the button didn't you?
metalsquid Outwitters 31 49,601 07-13-2012, 04:43 PM
  Thread: Why an AI for Outwitters is hard to do
Post: RE: Why an AI for Outwitters is hard to do

Games like Warcraft and Starcraft have development budgets that run into the millions of dollars and spend years in development. OML is a 2-man show. And as you can see, to implement a competent enoug...
metalsquid Outwitters 25 53,093 07-13-2012, 02:59 PM
  Thread: 5 day games
Post: RE: 5 day games

They also have to take turns entering the numbers 4, 8, 15, 16, 23 and 42 into a computer terminal every 108 minutes :D
metalsquid Outwitters 31 49,601 07-13-2012, 05:46 AM
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