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Good Game vs iPro Meeting : iPro discussion - Printable Version

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RE: Good game meeting, turn 6, started oct 18 6pm central - Thrutchy - 10-21-2013 02:10 PM

Soldier on E4 can't reach the heavy on G7.


RE: Good game meeting, turn 6, started oct 18 6pm central - terenceshiu2005 - 10-21-2013 03:53 PM

Oops. My bad.


RE: Good game meeting, turn 6, started oct 18 6pm central - Thrutchy - 10-21-2013 10:30 PM

I went ahead with spawn/boost soldier to E5 and heavy to F4.


Good game meeting, turn 8, started 11pm oct 24 - Thrutchy - 10-25-2013 02:53 PM

They moved the 3hp soldier, runner, and spawned/boosted/moved a soldier:

[Image: K9Ikh58l.jpg]

Outstanding units: 1
Outstanding wits: 9
Glitch grid
Turn 6
Turn 4
Turn 2


RE: Good game meeting, turn 8, started 11pm oct 24 - terenceshiu2005 - 10-25-2013 04:38 PM

Probably sniper on H6.


RE: Good game meeting, turn 8, started 11pm oct 24 - Thrutchy - 10-25-2013 10:00 PM

That does seem likely. A scrambler doesn't with only 9 wits.

This could be a critical turn. We should asses us attacking this turn and also them attacking next.


RE: Good game meeting, turn 8, started 11pm oct 24 - terenceshiu2005 - 10-26-2013 12:30 AM

Very critical turn, if they have a sniper (what %)on H6, how many wits will they have next turn?


RE: Good game meeting, turn 8, started 11pm oct 24 - terenceshiu2005 - 10-26-2013 01:46 AM

Just did a quick pnp, they will have 3 wits left if they have sniper on H6. We will use up all 11 wits to attack and spawn a soldier like this. (don't know we should spend the last 4 wits to spawn a soldier or bank it.)

[Image: feWLtrRl.jpg]

And they will have 9 wits next turn like this.

[Image: lcoeESLl.jpg]

However, if there is not a sniper, we are in trouble.


RE: Good game meeting, turn 8, started 11pm oct 24 - Thrutchy - 10-26-2013 04:25 AM

They have 9 wits (and 1 unit) that we don't know about now. So that is 15 wits and 2 more units next turn.


RE: Good game meeting, turn 8, started 11pm oct 24 - Thrutchy - 10-28-2013 03:07 PM

Less than a day left. I'm leaning toward attacking. Exactly as you suggested. Any objections? Im not sure what the spawn should be, also.