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iPro vs Wolfpack Meeting : iPro discussion - Printable Version

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RE: Turn 21 - terenceshiu2005 - 11-23-2013 03:47 PM

[Image: aSmpgerl.jpg]

Oops! Soldier. Next should be 2 Hp runner?


RE: Turn 21 - Thrutchy - 11-23-2013 03:58 PM

Should we take out the 4hp soldier with our right soldiers and the 3hp soldier with our middle soldier and runner?

Then bottom soldier to middle (behind heavy) and move scrambler up one hex.

Or should we make only one more kill and strategically place our scramblers? Or maybe 3hp soldier and runner? Then we'd have 4 wits left and soldiers on both side to move and protect our scramblers.


RE: Turn 21 - terenceshiu2005 - 11-23-2013 04:22 PM

Yes, could be. But they will probably convert our soldier in bonus. Where should we position our scramblers?

The top 3 soldiers to take off the 2 hp runner and 3 hp soldier. The bottom soldier to g5, bottom scrambler to h4, runner to i3.


RE: Turn 21 - terenceshiu2005 - 11-23-2013 07:00 PM

If we think the bonus is not important for us. I have another alternative: our scramblers should be safe.

Soldier g5 to e4, runner to g3 to kill the 3 hp soldier.
Top soldier to kill the runner
Bottom soldier to g5, bottom scrambler to h4


RE: Turn 21 - Thrutchy - 11-24-2013 04:41 AM

Here is what we know starting from last turn:

Outstanding wits: 24
Known hidden units: 2; position estimate
* 2hp runner: F1
* Medic: B4
Outstanding units: 2; worst case guesstimate:
* 2hp scrambler: D3
* 2hp scrambler: C4 (spawn)
* Outstanding wits with above: 7 (13 next turn)

I think we should prepare for the above and position our scramblers most aggressively so they can't kill them (or make it unlikely due to visibility). We should come up with their best response before proceeding, i think.

What we do the rest of this turn is quite critical, I think. The game will end soon, I think. Who the winner will be is a good question.


RE: Turn 21 - terenceshiu2005 - 11-24-2013 12:06 PM

That's is what I concerned. So I suggested to move our soldiers to those location.


RE: Turn 21 - Thrutchy - 11-24-2013 01:00 PM

I like what you suggested as well. Protecting a scrambler on that ledge seems like a good plan.

I'll try to analyze what you suggested and maybe a few other options. It would be nice if we could get both scramblers in play.


RE: Turn 21 - awpertunity - 11-24-2013 02:58 PM

I guess worst case is they have scramblers at B5 and D3?

I also assume they will scramble our heavy. What if we don't move bottom scrambler and just move the top one to H4 or I3

(after killing the 4 and 3 hp soldiers)


RE: Turn 21 - Thrutchy - 11-24-2013 03:04 PM

Worst case is probably scramblers at D3 and C4 (spawn). They already have a soldier on B5.


RE: Turn 21 - terenceshiu2005 - 11-24-2013 07:19 PM

Maybe we can move the soldier i3 to g5 and soldier f7 to f6 after killing the runner and soldier. Which can block the middle entry.

Scramblers could be g6 and h4, no wits left.