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Scoring strategies and technique - Printable Version

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+--- Thread: Scoring strategies and technique (/showthread.php?tid=2594)



Scoring strategies and technique - xdwingdx - 10-05-2013 08:23 AM

Thank goodness I finely found this forum. I love Tilt. high score is like, 158 million? it was a 9.5 minute game. Been able to score over 100 million maybe like 3 times.


anyways, what strategies do you use to create a high score?

for me, i go for the worst weapons to start. red bombs, green shields, shoot the purpler laser off to the side. basically trying to get 4 good weapons on the screen.

Also at the beginning, i avoid killing red dots. if you start killing right away, you run out of dots and your combo dies.

SO i try to let the screen fill up with some dots, have good weapons all lined up, then try to go for the longest combo i can.

I guess my main question is, do some weapons provide better combo points? the multiplier is:
some number on the left X dead dots.

What is the best way to get the first number big?

like, if you have the blades, is it a bad move to shoot the screen with a purple laser? does killing dots with one weapon more valuable then others?

Basically, i would want to try and kill as many dots as i could with the best scoring weapon. as it stands, i have no idea which weapon would be best.

Thanks for any input or tips you might have

Sincerely,
Puddles
from Enjoy Jars


RE: Scoring strategies and technique - Chemoeum - 10-05-2013 01:24 PM

[Image: 7MscMRe.png]
The Indestructible Wall

Once heavy is attacked, attack unit back and heal heavy.
This technique allows a single contact point so only units on that space can attack, and cannot be attacked more than once in a turn.
Make sure you have a runner so you know when to deploy intense action.

Weaknesses:
- Wit Supply Low
- Sniper
- Bombshell
- Scrambler
- Mobi w/ unit
- In rare occasions, Bramble

Oops, was this supposed to be only Tilt to Live strategies? I didn't read the beginning post.


RE: Scoring strategies and technique - xdwingdx - 10-08-2013 04:23 AM

hmmmm, looks like this thread is already getting hijacked..

Also, my high scores were reached without using the turret gun...


RE: Scoring strategies and technique - [PETA] Doodat - 10-08-2013 06:39 AM

Killing dots with different weapons doesn't make a difference score wise. However, there are the certain things you want, like you said, for the combos. I think the idea of a running combo just needs you to not demolish everything on the screen.


RE: Scoring strategies and technique - Flarp55 - 11-06-2013 12:23 PM

Are there always a constant number of power-ups?
I thought that power-ups appeared at a fixed rate...


RE: Scoring strategies and technique - QuantumApocalypse - 11-06-2013 03:12 PM

(11-06-2013 12:23 PM)Bbobb555 Wrote:  Are there always a constant number of power-ups?
I thought that power-ups appeared at a fixed rate...

There are always 3 (4 on HD) powerups on screen at all times. Pick up one and another will appear on screen. Leave them for 30 sec (I think) and they disappear and get replaced automatically.


RE: Scoring strategies and technique - TheGreatAnt - 11-06-2013 07:31 PM

(11-06-2013 03:12 PM)QuantumApocalypse Wrote:  There are always 3 (4 on HD) powerups on screen at all times. Pick up one and another will appear on screen. Leave them for 30 sec (I think) and they disappear and get replaced automatically.

If you survive long enough, that is.