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3v3 Maps - Printable Version

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3v3 Maps - Admiral 77 - 01-08-2013 11:00 AM

Heres my idea for a 3v3 map


Rules:

-Only playable by clans (in essence clan battles)
-Turn timer set to 24hrs per move (possibly shorter)

central wits are basically king of the hill style. you get em, they're yours

[Image: t7mq6w.png]


[Image: 2cdg45y.png]


[Image: 3466ou9.png]


[Image: 358nig2.png]


RE: 3v3 Maps - alexjiang1 - 01-08-2013 11:02 AM

That's freaking sweet!
Rep'd


RE: 3v3 Maps - Judment - 01-08-2013 11:06 AM

Oh My God. ALL OF MY YES!!!


RE: 3v3 Maps - Harti - 01-08-2013 11:16 AM

Wow, this is really nice. When I first saw it on the map editor I was like "what the hell?" but this explains a lot.

On a related note, a new version of the Map Creator is basically on its way. I'm currently preparing a few community functions as of now but the thing itself is usable and it works on all freaking browsers, even on mobile. Yessss!


RE: 3v3 Maps - ImperialSun - 01-08-2013 11:18 AM

That's cool, but how do you plan to deal with FTA for the central wit spaces?


RE: 3v3 Maps - Admiral 77 - 01-08-2013 11:28 AM

(01-08-2013 11:16 AM)Harti Wrote:  On a related note, a new version of the Map Creator is basically on its way. I'm currently preparing a few community functions as of now but the thing itself is usable and it works on all freaking browsers, even on mobile. Yessss!

thats awesome!! i was using safari and it got a little laggy, but it wasnt too bad. you have done a great job on this!

(01-08-2013 11:18 AM)ImperialSun Wrote:  That's cool, but how do you plan to deal with FTA for the central wit spaces?

well none of the factories are within range of the central spaces to allow for first turn capture. and all of the factories are within range for second turn capture. so that just means you have to fend them off if you dont want them to capture the space. obviously it hasnt been played, but from this standpoint that particular FTA issue doesnt seem like it would be too bad


RE: 3v3 Maps - Phillip - 01-08-2013 11:30 AM

I'd play that. FFA likely wouldn't have as much advantage in such a long map. That would be a 200 turn battle


RE: 3v3 Maps - connor34911 - 01-08-2013 11:45 AM

There would still be an FTA. It takes 2 turns to get a soldier to the witspace in the middle. once you get to it its easier to defend considering its yours as soon as you land on it.i like the concept of king of the hill I just dont know how it would work. An also sick map!


RE: 3v3 Maps - Bluegodzill - 01-08-2013 12:21 PM

Mobi, bombshell, and scrambler vs mobi bombshell and scrambler would be interesting, but bramble would be useless still


RE: 3v3 Maps - TheLurkerV - 01-08-2013 12:41 PM

Interesting map, but yes, the turn time limit is crucial..

In current 2v2 maps, the time taken to wait for opponents to move is bad enough lol.