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iPro vs Wolfpack Meeting : iPro discussion - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Tournaments (/forumdisplay.php?fid=14) +--- Thread: iPro vs Wolfpack Meeting : iPro discussion (/showthread.php?tid=2843) |
RE: iPro vs Wolfpack (Turn 17); Turn 16 sent by WP @ 9/11 HKT 15:30 - Thrutchy - 11-10-2013 02:18 PM Would you mind correcting "outstanding wits" in your original post? Boosted soldier to G5 was my first thought as well. If we put a soldier on G5, I assume they might attack our E8 runner, I2 soldier, and G5 soldier. Do we have enough wits to respond well and then handle a 2nd attack in likely involving a scrambler (maybe scrambling one of our scramblers)? I'm guessing we may be OK, but I haven't walked it through. RE: iPro vs Wolfpack (Turn 17); Turn 16 sent by WP @ 9/11 HKT 15:30 - terenceshiu2005 - 11-10-2013 02:34 PM Corrected. Thanks! We have 10 wits next turn. I think we should be okay, it is hard for us to walk through all the scenarios because they have banked so many wits. RE: iPro vs Wolfpack (Turn 17); Turn 16 sent by WP @ 9/11 HKT 15:30 - terenceshiu2005 - 11-12-2013 02:22 PM Final call! Any further suggestion? RE: iPro vs Wolfpack (Turn 17); Turn 16 sent by WP @ 9/11 HKT 15:30 - Thrutchy - 11-12-2013 02:32 PM I dont see anything better. RE: iPro vs Wolfpack (Turn 17); Turn 16 sent by WP @ 9/11 HKT 15:30 - terenceshiu2005 - 11-12-2013 08:46 PM Turn sent! iPro vs Wolfpack (Turn 19); Turn 18 sent by WP @ 16/11 HKT 9:00 - terenceshiu2005 - 11-16-2013 01:39 PM Saw nothing again ![]() ![]() Spawn and boost a soldier to K2 or F6? or attack? Outstanding units: 2 (probably on D3 and D4) Hidden Unit: 2 hp runner was on F1, 3 hp soldier was on E3, a medic was probably on B4 Outstanding wits: 22 wits (max has 28 wits next turn) Glitch grid Turn 17 Turn 15 Turn 13 Turn 11 Turn 9 Turn 7 Turn 5 Turn 3 Turn 1 RE: Turn 19 iPro vs WP (will update shortly) - harvarnold - 11-17-2013 12:37 AM What if we killed their 3 hp soldier with our soldier above the medic (The one closer to our base) to the wit space and our runner. Then we could move the 2 scramblers to where the soldier was an the space next to it, and threaten to scramble offensively next turn. Might be crazy, but thought it was worth throwing out. RE: Turn 19 iPro vs WP (will update shortly) - Thrutchy - 11-17-2013 02:53 AM I agree that we should investigate attack options. RE: iPro vs Wolfpack (Turn 19); Turn 18 sent by WP @ 16/11 HKT 9:00 - terenceshiu2005 - 11-17-2013 05:24 PM if we attack, we only can kill 2 units of them. a 3 hp solider + heavy or 2 hp runner because we missing 1 wit to kill both heavy & runner. so, I suggest to have a soldier this turn. RE: iPro vs Wolfpack (Turn 19); Turn 18 sent by WP @ 16/11 HKT 9:00 - Thrutchy - 11-19-2013 01:05 PM What about moving some on the left to be able to attack more units? F7 soldier -> D9 Spawn soldier -> F7 (maybe skip boosting) H6 scrambler -> F8 Unless they have another runner, they won't see this. |