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	<title>One Man Left Studios &#187; Alex</title>
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	<link>http://www.onemanleft.com</link>
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		<title>What We&#8217;re Playing</title>
		<link>http://www.onemanleft.com/2010/08/27/what-were-playing/</link>
		<comments>http://www.onemanleft.com/2010/08/27/what-were-playing/#comments</comments>
		<pubDate>Fri, 27 Aug 2010 18:43:04 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=130</guid>
		<description><![CDATA[We figured it&#8217;d be fun to share what we&#8217;re both playing currently in our spare time. We play games on several platforms, but by and large I think it&#8217;s safe to say we&#8217;re both still very &#8216;traditional&#8217; gamers spending most of our time on consoles or PC. As you&#8217;ll probably tell in a bit, Adam [...]]]></description>
			<content:encoded><![CDATA[<p>We figured it&#8217;d be fun to share what we&#8217;re both playing currently in our spare time. We play games on several platforms, but by and large I think it&#8217;s safe to say we&#8217;re both still very &#8216;traditional&#8217; gamers spending most of our time on consoles or PC. As you&#8217;ll probably tell in a bit, Adam and I tend to spend our times in vastly different games/genres. I&#8217;m a multiplayer freak. He likes Mario. The end. Ok there&#8217;s more to it than that&#8230;<br />
<br/><br />
<br/></p>
<h3><a href="http://supermariogalaxy.com/">Mario Galaxy 2</a> [Wii]</h3>
<p><img class="alignnone size-full wp-image-131" title="Mario Galaxy" src="http://www.onemanleft.com/wp-content/uploads/2010/08/margal.png" alt="" width="630" height="80" /></p>
<p>I personally haven&#8217;t played Mario Galaxy 2, but from what I hear is that it&#8217;s more Mario. Which is usually a good thing. Adam&#8217;s been taking his sweet time in playing through this game and recently beat it. He&#8217;s now playing back through Mario Galaxy 1. <strong>Only Mr. Miyamoto knows why.</strong></p>
<p><br/><br />
<br/></p>
<h3><a href="http://mikengreg.com/solipskier/">Solipskier</a> [iPhone]</h3>
<p><img class="alignnone size-full wp-image-132" title="Solipskier" src="http://www.onemanleft.com/wp-content/uploads/2010/08/solip.png" alt="" width="630" height="80" /></p>
<p>This game&#8217;s mechanic was really fun. My first exposure to it was on my iPhone 4. If you&#8217;re on a flash capable device you can play solipskier on <a href="http://mikengreg.com/solipskier/">Mikengreg&#8217;s site</a>. The music is great and the sense of speed you experience in the game is awesome. The design of the game is very tight, laser focused and very polished. <a href="http://toucharcade.com/2010/08/13/solipskier-review-hit-the-slopes-in-this-fast-paced-flash-port/">TA&#8217;s review was positive</a>, but interestingly enough it stirred up some controversy in the comments thread. The all important &#8216;price point&#8217; was the contentious issue for what was on offer. To me, this game was worth it. They even have a 100% free version for those to check out first, so I feel the price is right. Worth checking out!<br />
<br/><br />
<br/></p>
<h3><a href="http://www.madebyvillain.com/archetype/">Archetype</a> [iPhone/iPad]</h3>
<p><img class="alignnone size-full wp-image-133" title="archetype" src="http://www.onemanleft.com/wp-content/uploads/2010/08/archetype.png" alt="" width="630" height="80" /></p>
<p>Alright, this is a weird one for me. I bought this on my iphone 4. Then I bought it on my iPad (Archetype HD). The game feels nice. I think it&#8217;s probably the best FPS experience you can get on the iphone or ipad right now. The game from a technical standpoint is nothing short of impressive. The ability to jump in and out of multiplayer matches so easily with no hassle is no small technical feat. I really wanted this game to be &#8220;it&#8221; for multiplayer experiences for me on the go. So much so that I even gave the iPad version a try. Again, <a href="http://toucharcade.com/2010/07/11/archetype-review-iphones-newest-first-person-shooter-delivers/">TA&#8217;s review</a> I think is spot on that it&#8217;s the best on the platform. But I think that&#8217;s just it. It&#8217;s only the best on the platform. That doesn&#8217;t say to much considering there&#8217;s only a handful of decent FPS&#8217;s on it. It&#8217;s early yet so I feel this will only get better. To get an idea of where I&#8217;m coming from you should know that I&#8217;m not a fan of FPS games on the console. I&#8217;ve made due and spent tons of time playing on the 360 because the games themselves are great. But give me keyboard and mouse any day. I actually have a lot to say on this topic from a game design perspective, but I won&#8217;t go into it right now. Just know that Archetype is good fun and definitely worth checking out.<br />
<br/><br />
<br/></p>
<h3><a href="http://eriksvedang.com/2010/08/04/announcing-shot-shot-shoot/">Shot Shot Shoot</a> [iPad]</h3>
<p><img class="alignnone size-full wp-image-134" title="Shot Shot Shoot" src="http://www.onemanleft.com/wp-content/uploads/2010/08/sshoot.png" alt="" width="630" height="80" /></p>
<p>I played this game with a friend over the past weekend. I absolutely love the design of this game. A very pure competitive game that despite it&#8217;s simplicity in it&#8217;s rules elevates to something much more complex when you add the human element. Shot Shot Shoot provided lots of enjoyment, and if you&#8217;re looking for a fun competitive iPad game then this is it.<br />
<br/><br />
<br/></p>
<h3><a href="http://us.battle.net/sc2/en/">Starcraft 2</a> [Mac]</h3>
<p><img class="alignnone size-full wp-image-135" title="starcraft 2" src="http://www.onemanleft.com/wp-content/uploads/2010/08/sc2.png" alt="" width="630" height="80" /></p>
<p>My current &#8220;addiction&#8221;. I&#8217;m playing this game more than I need to be probably (just ask Adam). I was hooked on the first Starcraft over a decade ago. Games like<a href="http://www.google.com/url?sa=t&amp;source=web&amp;cd=1&amp;ved=0CCAQFjAA&amp;url=http%3A%2F%2Fwww.dawnofwargame.com%2F&amp;ei=WwR4TImCM8KqlAeh6a3tCw&amp;usg=AFQjCNHYMwWPh1kUixoLDS8uf78uMNFQaw"> Warhammer 40k: Dawn of War</a> got me mildly back into RTS&#8217;s, but at the time I was very much into online team-based FPS&#8217;s. I didn&#8217;t think I&#8217;d still be playing Starcraft 2 after the first couple of weeks, but there&#8217; something about this game that keeps me coming back. The sheer depth mixed with the almost twitch-like gameplay mechanics for controlling your armies is a great mix and something I can sink my teeth into. Warcraft 3 didn&#8217;t do it for me, but I appreciate the things they tried in that game to help push RTS&#8217;s forward. Starcraft 2 harkens back to a much &#8220;simpler&#8221; era before RPG&#8217;s and RTS&#8217;s started having children.</p>
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		<slash:comments>8</slash:comments>
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		<title>Frostbite Update is Out!</title>
		<link>http://www.onemanleft.com/2010/07/30/frostbite-update-is-out/</link>
		<comments>http://www.onemanleft.com/2010/07/30/frostbite-update-is-out/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 00:33:29 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=118</guid>
		<description><![CDATA[We somehow managed to squeak by with an update in what feels like the very last minute in July. Frostbite mode is finally out and the leaderboards are already filling up with some insane scores!  So what does this update entail? See for yourself: New The all new Frostbite Game Mode! A new devastating weapon, [...]]]></description>
			<content:encoded><![CDATA[<p>We somehow managed to squeak by with an update in what feels like the very last minute in July. Frostbite mode is finally out and the leaderboards are already filling up with some insane scores!  So what does this update entail? See for yourself:</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/IPSt-2TvHL4&amp;hl=en_US&amp;fs=1?rel=0&amp;color1=0xe1600f&amp;color2=0xfebd01" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/IPSt-2TvHL4&amp;hl=en_US&amp;fs=1?rel=0&amp;color1=0xe1600f&amp;color2=0xfebd01" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<h3>New</h3>
<ul>
<li>The all new Frostbite Game Mode!</li>
<li>A new devastating weapon, the Burnicade!</li>
<li>7 new awards to earn!</li>
</ul>
<h3>Improved</h3>
<ul>
<li>AGON updated to 1.5.1 &#8211; better leaderboard functionality</li>
<li>player visibility improved</li>
</ul>
<h3>Fixed</h3>
<ul>
<li>minor iOS4 issues</li>
<li> sound effect issues</li>
</ul>
<p style="text-align: center;"><img class="size-full wp-image-119 aligncenter" title="Burnicade" src="http://www.onemanleft.com/wp-content/uploads/2010/07/burnicade.png" alt="" width="480" height="320" /></p>
<p>Thanks to all who&#8217;ve supported us! Next Up? <strong>Tilt to Live on the iPad</strong>!</p>
]]></content:encoded>
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		<slash:comments>23</slash:comments>
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		<title>A New Lease on Life</title>
		<link>http://www.onemanleft.com/2010/06/18/a-new-lease-on-life/</link>
		<comments>http://www.onemanleft.com/2010/06/18/a-new-lease-on-life/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 22:00:18 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=101</guid>
		<description><![CDATA[Hello all, and happy Friday! As you&#8217;ve heard in our previous post, we&#8217;re in the middle of reorganizing. This is mostly me (Alex) packing up and relocating over the next week so that Adam and I can work in person. When we started developing Tilt to Live, we had very little idea on whether it&#8217;d [...]]]></description>
			<content:encoded><![CDATA[<p><img style="float: left; margin-right: 15px; margin-bottom: 5px;" title="Free!!!" src="http://www.onemanleft.com/wp-content/uploads/2010/06/nutz.png" alt="" width="64" height="64" />Hello all, and happy Friday! As you&#8217;ve heard in our <a href="http://www.onemanleft.com/2010/06/07/the-cold-shoulder/">previous post</a>, we&#8217;re in the middle of reorganizing. This is mostly me (Alex) packing up and relocating over the next week so that Adam and I can work in person. When we started developing Tilt to Live, we had very little idea on whether it&#8217;d be flop, mildly successful, or even a hit. The response was absolutely nuts! Our  fans truly enjoyed the game and went out of their way to <a href="http://theportablegamer.com/2010/06/portable-podcast-episode-37/">let us know</a>, and let their friends know. And for that, we can&#8217;t thank you enough! With us now transitioned to working fulltime to create awesome games for you guys, you can expect to see some cool stuff in the coming months with a bit more frequency <img src='http://www.onemanleft.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>To help celebrate this milestone for One Man Left Studios, we collaborated with <a href="http://www.freeappaday.com/">freeappaday.com</a> to promote Tilt to Live for a very limited time at the extremely ludicrous price of $free$ this weekend. So be on the look out! Got a friend who&#8217;s incapable of spending money? Are they on a strict app budget? They simply can&#8217;t find their wallet? Now&#8217;s the time to get them to jump in and have fun with Tilt to Live, on us <img src='http://www.onemanleft.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Tilt to Live One.Three En Route</title>
		<link>http://www.onemanleft.com/2010/05/26/tilt-to-live-one-three-enroute/</link>
		<comments>http://www.onemanleft.com/2010/05/26/tilt-to-live-one-three-enroute/#comments</comments>
		<pubDate>Wed, 26 May 2010 23:12:26 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=92</guid>
		<description><![CDATA[Ahoy! We&#8217;ve sacrificed May&#8217;s update early this morning to the AppStore Gods so it should be live in a few days. So what&#8217;s new in this update? For starters, Gauntlet Mode and Code Red have new songs! We were able to work with the talented Whitaker Blackall on getting a custom track done for Code Red [...]]]></description>
			<content:encoded><![CDATA[<p><img style="float: left; margin-right: 15px; margin-bottom: 5px;" title="w0ot" src="http://www.onemanleft.com/wp-content/uploads/2010/05/redder.png" alt="" width="64" height="64" />Ahoy! We&#8217;ve sacrificed May&#8217;s update early this morning to the <a href="http://www.apple.com">AppStore Gods</a> so it should be live in a few days. So what&#8217;s new in this update? For starters, Gauntlet Mode and Code Red have new songs! We were able to work with the talented <a href="http://whitakerblackall.com">Whitaker Blackall</a> on getting a custom track done for Code Red and it sounds intense, especially when trying to ward off the hordes of red dots! So hats off to him on creating a catchy piece of music! Here&#8217;s a quick preview of the track opening:</p>
<p style="text-align: center;">
&#8230; you&#8217;ll have to wait for the update to hear the rest <img src='http://www.onemanleft.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
<p>So what else is new in the update? Lots of minor stuff, but the high notes are:</p>
<h3>New Stuff</h3>
<ul>
<li> New Music</li>
<li>6 new awards to earn</li>
<li>Tilt sensitivity now available under options or the custom position screen</li>
<li>You can now play tilt to live on your <em>toaster</em>. (finally!)</li>
</ul>
<h3>Improved Stuff</h3>
<ul>
<li>Added some more graphical elements to Gauntlet mode</li>
<li>Increased the invincibility time after getting hit in Gauntlet mode</li>
<li>You can cross your eyes and play tilt to live in 3D mode. (James Cameron eat your heart out)</li>
</ul>
<h3>Fixed Stuff</h3>
<ul>
<li>AGON pocket score display now shows correct number</li>
<li>Music no longer cuts out</li>
<li>No longer spawns hell demons devouring your family and dog after dying in first 5 seconds of Code Red (sorry about that one!)</li>
</ul>
<p>The much requested tilt sensitivity is finally in, and boy does it help! I tend to crank it up because I&#8217;m lazy and the less tilting I have to do the better. It&#8217;s also great for those that wish to play at a steeper angle and were having problems with the horizontal movement.</p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="size-full wp-image-94 aligncenter" title="Tilt Sensitivity" src="http://www.onemanleft.com/wp-content/uploads/2010/05/tiltsense.png" alt="" width="480" height="320" /></p>
<p style="text-align: center;">
<p style="text-align: left;">So what&#8217;s next? Our June update will have even <strong>more </strong>new content with a new weapon and all new game mode.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.onemanleft.com/2010/05/26/tilt-to-live-one-three-enroute/feed/</wfw:commentRss>
		<slash:comments>39</slash:comments>
<enclosure url="http://www.onemanleft.com/wp-content/uploads/2010/05/Code-Red-Preview.mp3" length="648798" type="audio/mpeg" />
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		<title>Better Tilt Than Never</title>
		<link>http://www.onemanleft.com/2010/04/21/better-tilt-than-never/</link>
		<comments>http://www.onemanleft.com/2010/04/21/better-tilt-than-never/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 00:58:37 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[tilt to live]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=82</guid>
		<description><![CDATA[So we&#8217;ve finished the massive game mode update we had planned for April release. Sadly, we finished it a bit behind schedule :[. Having submitted the final binary to Apple very early this morning we suspect it'll be a few days past our intended launch date before the game goes live on the app store. [...]]]></description>
			<content:encoded><![CDATA[<p><img style="float: left; margin-right: 15px; margin-bottom: 15px;" title="w0ot" src="http://www.onemanleft.com/wp-content/uploads/2010/04/w0ot.png" alt="" width="64" height="64" />So we&#8217;ve finished the massive game mode update we had planned for April release. Sadly, we finished it a bit behind schedule :[. Having submitted the final binary to Apple very early this morning we suspect it'll be a few days past our intended launch date before the game goes live on the app store. My frustration for shipping late was only outweighed by our vicious desire to not release something we felt was unfit for release. Those extra few of days of gameplay tweaking and balancing we feel paid off in spades in the end, so we're hoping you guys will get a kick out of the new modes <img src='http://www.onemanleft.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . In case you already forgot about what's going to be in this <a href="http://www.onemanleft.com/2010/03/21/a-test-of-finesse/">update</a>:</p>
<ul>
<li><strong>2 new game modes</strong>: Gauntlet and Code Red. Each with their own AGON leaderboards!</li>
<li><strong>6 new awards</strong> to earn and brag to your friends about</li>
<li><strong>New how to play screen</strong> that gives a slightly better explanation of WTF is going on</li>
<li><strong>Fixed</strong> a nasty bug causing devices with some international region formats to crash</li>
</ul>
<p style="text-align: center;"><img class="size-full wp-image-83 aligncenter" title="Code Red Mayhem" src="http://www.onemanleft.com/wp-content/uploads/2010/04/codered_chaos.png" alt="" width="480" height="320" /></p>
<p style="text-align: center;">
<p>As always with game development, we didn't get <em>everything</em> we wanted in this single update, but we certainly got the fun stuff :]. We&#8217;ve got a decently sized list of user-requested improvements and features that we didn&#8217;t have much time to work through in this update, but will be hopefully addressing in a little while. We&#8217;ve got a few more goodies in the coming months for Tilt to Live so watch this space.</p>
<p>Oh, and <em>mucho</em> thanks to TA for the honor of being one of the <a href="http://toucharcade.com/2010/04/12/best-iphone-games-march-2010/">Games of the Month for March</a>.</p>
]]></content:encoded>
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		<slash:comments>46</slash:comments>
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		<title>Tilt to Live 1.1 Update On the Way</title>
		<link>http://www.onemanleft.com/2010/03/28/tilt-to-live-1-1-update-on-the-way/</link>
		<comments>http://www.onemanleft.com/2010/03/28/tilt-to-live-1-1-update-on-the-way/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 04:24:13 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[tilt to live]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=74</guid>
		<description><![CDATA[We&#8217;ve got an interim update for Tilt to Live coming in the next week or so. It&#8217;ll be addressing some issues we&#8217;ve come across from the mountain of feedback we&#8217;ve received. We weren&#8217;t able to get to everything, so if you don&#8217;t see an improvement you were hoping for in this update, keep in mind [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">We&#8217;ve got an interim update for Tilt to Live coming in the next week or so. It&#8217;ll be addressing some issues we&#8217;ve come across from the mountain of feedback we&#8217;ve received. We weren&#8217;t able to get to everything, so if you don&#8217;t see an improvement  you were hoping for in this update, keep in mind we&#8217;ve got a <a href="../2010/03/21/a-test-of-finesse/">huge  update coming in April</a> and it may be in that one. Hopefully it won&#8217;t take to long, but I imagine Apple is having it&#8217;s hands full with reviews of the slew of games and apps for the launch of the iPad in the next week or so.</p>
<p>So what&#8217;s in this update?</p>
<h3>Fixes/Improvements</h3>
<ul>
<li>The &#8220;Quit Blowing Bubbles&#8221; achievement exploit is now fixed.</li>
<li>Cluster Missiles and Blackhole pick ups are now correctly muted when you mute the SFX in the options menu.</li>
<li>Pausing the game is now no longer triggered on the very edges of the  screen, avoiding accidental pausing.</li>
<li>Simplified in-game HUD. No more HUD elements that obstruct the  playfield.</li>
<li>Some new loading screen material.</li>
<li>Other minor bug fixes</li>
</ul>
<h3>Calibration</h3>
<p><img style="float: left; margin-right: 15px; margin-bottom: 15px;" title="Tilt to Live" src="http://www.onemanleft.com/wp-content/uploads/2010/03/assume_custom_down2.png" alt="" width="67" height="68" />I think our biggest complaint (and strangely enough also our biggest praise) was the calibration for movement. Looking through all the e-mails, tweets, forum posts, and facebook wall post, we have a contingent of users who, <strong>as far as I&#8217;m concerned, play the game literally like the custom icon implies</strong>. I&#8217;ll spare you the technical details of trying to get an accelerometer game to work in as many positions as possible.</p>
<p>Out of all the presets, Sleepy and Custom were having the most problems. Namely, when someone tried to play the game in a &#8216;vertical&#8217; orientation (ie, 90 degrees from the Top-Down setting) they would lose horizontal control. So to remedy this we had to add a steering control scheme for those specific types of calibrations. It&#8217;s not the most elegant way of going about it because it introduces a bit more complexity to the player, but hey, you can now play in &#8220;Sleepy&#8221; without your arms getting  tired <img src='http://www.onemanleft.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p style="text-align: center;"><img class="size-full wp-image-80 aligncenter" title="steer" src="http://www.onemanleft.com/wp-content/uploads/2010/03/steer.png" alt="" width="480" height="320" /></p>
<p style="text-align: center;">
<h3 style="text-align: left;">Pocket Scores and YOU</h3>
<p style="text-align: left;">We also did some UI tweaks to help better convey how the awards work with the  the weapon unlock system. There seemed to be a lot of confusion as to  how pocket score related to weapons, which wasn&#8217;t very clear in the UI.  So hopefully this&#8217;ll make that a little easier to understand.</p>
<p style="text-align: center;"><img class="size-full wp-image-75 aligncenter" title="scores" src="http://www.onemanleft.com/wp-content/uploads/2010/03/scores.png" alt="" width="480" height="320" /></p>
<p style="text-align: left;">Tilt to Live is off to an <strong>amazing</strong> start, and it&#8217;s only going to get better! So help support Tilt to Live by letting your friends know about us!</p>
<p style="text-align: left;">
<p style="text-align: left;">
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		<slash:comments>7</slash:comments>
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		<title>A Test of Finesse</title>
		<link>http://www.onemanleft.com/2010/03/21/a-test-of-finesse/</link>
		<comments>http://www.onemanleft.com/2010/03/21/a-test-of-finesse/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 15:40:39 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=71</guid>
		<description><![CDATA[Touch Arcade was kind enough to host our announcement for the new game modes we have planned in our April update! Gauntlet Run the Gauntlet to put your precision tilting skills to the test! In Gauntlet mode, players compete for the longest survival time rather than highscores or combos. Enemies waves will no longer relentlessly [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/2010/03/20/tilt-to-live-getting-new-game-modes-in-april/">Touch Arcade</a> was kind enough to host our announcement for the new game modes we have planned in our April update!<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/Game-Mode-Select.jpg"></a></p>
<p style="text-align: center;"><img class="size-full wp-image-73 aligncenter" title="Game Mode Select" src="http://www.onemanleft.com/wp-content/uploads/2010/03/Game-Mode-Select.jpg" alt="" width="480" height="320" /></p>
<h3>Gauntlet</h3>
<p>Run the Gauntlet to put your precision tilting skills to the test! In  Gauntlet mode, players compete for the longest survival time rather than  highscores or combos. Enemies waves will no longer relentlessly chase  you. Instead, the dots work together to form an increasingly difficult  treadmill course of smashers, battle axes, windmills, and more. It’s an  entirely new gameplay experience! The difficulty curve will be  comparable to our original gametype, a crescendo from manageable to  kick-your-butt.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="405" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/S7-7LxmsvDM&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01&amp;border=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="405" src="http://www.youtube.com/v/S7-7LxmsvDM&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01&amp;border=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<h3>Code Red</h3>
<p>Rather than guiding players along a polite difficulty curve, we’re  chucking them off a difficulty cliff with Code Red mode. This gametype  is best described as “Classic mode on crack”. Everything from Classic is  there, but the red dots will spawn at their highest intensity right  from the start. It’s tailor-made for experienced players that “just  wanna get to the good part”, without enduring the buildup.</p>
<p style="text-align: center;"><img class="size-full wp-image-72 aligncenter" title="Code Red" src="http://www.onemanleft.com/wp-content/uploads/2010/03/Code-Red.jpg" alt="" width="480" height="320" /></p>
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		<slash:comments>15</slash:comments>
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		<title>Tilt to Live Is In Fashion!</title>
		<link>http://www.onemanleft.com/2010/03/18/tilt-to-live-is-in-fashion/</link>
		<comments>http://www.onemanleft.com/2010/03/18/tilt-to-live-is-in-fashion/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 01:27:59 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=24</guid>
		<description><![CDATA[On your iDevice that is! It&#8217;s been pretty hectic since Tilt to Live&#8217;s release. We&#8217;ve been super busy working on some stuff we&#8217;ll be announcing soon. In the meantime&#8230;. Here&#8217;s some wallpapers we put together that we figured some of you might enjoy using for whatever devious purposes you can conjure up. We&#8217;ve got &#8216;em [...]]]></description>
			<content:encoded><![CDATA[<p>On your iDevice that is! It&#8217;s been pretty hectic since Tilt to Live&#8217;s release. We&#8217;ve been super busy working on some stuff we&#8217;ll be announcing soon. In the meantime&#8230;.</p>
<p>Here&#8217;s some wallpapers we put together that we figured some of you might enjoy using for whatever devious purposes you can conjure up. We&#8217;ve got &#8216;em sized for desktops and iDevices as well. Enjoy!</p>
<p>Click the thumbnails to open the full size images and save them.<br />
<br/></p>
<h3 style="text-align: center;"><strong>iPhone/iPod Touch</strong></h3>
<p>
<a href='http://www.onemanleft.com/2010/03/18/tilt-to-live-is-in-fashion/bubbleshield_iphone/' title='BubbleShield_iPhone'><img width="150" height="150" src="http://www.onemanleft.com/wp-content/uploads/2010/03/BubbleShield_iPhone-150x150.jpg" class="attachment-thumbnail" alt="BubbleShield_iPhone" title="BubbleShield_iPhone" /></a>
<a href='http://www.onemanleft.com/2010/03/18/tilt-to-live-is-in-fashion/iceblast_iphone/' title='IceBlast_iPhone'><img width="150" height="150" src="http://www.onemanleft.com/wp-content/uploads/2010/03/IceBlast_iPhone-150x150.jpg" class="attachment-thumbnail" alt="IceBlast_iPhone" title="IceBlast_iPhone" /></a>
<a href='http://www.onemanleft.com/2010/03/18/tilt-to-live-is-in-fashion/lightning_iphone/' title='Lightning_iPhone'><img width="150" height="150" src="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_iPhone-150x150.jpg" class="attachment-thumbnail" alt="Lightning_iPhone" title="Lightning_iPhone" /></a>
<a href='http://www.onemanleft.com/2010/03/18/tilt-to-live-is-in-fashion/spikeshield_iphone/' title='SpikeShield_iPhone'><img width="150" height="150" src="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_iPhone-150x150.jpg" class="attachment-thumbnail" alt="SpikeShield_iPhone" title="SpikeShield_iPhone" /></a>
<a href='http://www.onemanleft.com/2010/03/18/tilt-to-live-is-in-fashion/vortex_iphone/' title='Vortex_iPhone'><img width="150" height="150" src="http://www.onemanleft.com/wp-content/uploads/2010/03/Vortex_iPhone-150x150.jpg" class="attachment-thumbnail" alt="Vortex_iPhone" title="Vortex_iPhone" /></a>
<br />
<br/></p>
<h3 style="text-align: center;"><strong>Desktop Mac/PC</strong></h3>
<div style="height:250px;">
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_1024x768.jpg"><img  style="float: left; margin-right: 15px; margin-bottom: 15px;" title="SpikeShield_1024x768" src="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_1024x768-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p style="text-align: left;"><a href="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_1024x768.jpg">1024 x 768</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_1280x800.jpg">1280 x 800</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_1280x1024.jpg">1280 x 1024</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_1440x900.jpg">1440 x 900</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_1600x1200.jpg">1600 x 1200</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/SpikeShield_1920x1200.jpg">1920 x 1200</a><br />
<strong></strong></p>
</div>
<div style="height:250px">
<strong><a href="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_1024x768.jpg"><img  style="float: left; margin-right: 15px; margin-bottom: 15px;" title="Lightning_1024x768" src="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_1024x768-300x225.jpg" alt="" width="300" height="225" /></a></strong></p>
<p style="text-align: left;"><a href="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_1024x768.jpg">1024 x 768</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_1280x800.jpg">1280 x 800</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_1280x1024.jpg">1280 x 1024</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_1440x900.jpg">1440 x 900</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_1600x1200.jpg">1600 x 1200</a><br />
<a href="http://www.onemanleft.com/wp-content/uploads/2010/03/Lightning_1920x1200.jpg">1920 x 1200</a></p>
</div>
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		<slash:comments>3</slash:comments>
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		<title>Tilt to Live is on Fire!</title>
		<link>http://www.onemanleft.com/2010/03/03/tilt-to-live-is-on-fire/</link>
		<comments>http://www.onemanleft.com/2010/03/03/tilt-to-live-is-on-fire/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 03:56:16 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=13</guid>
		<description><![CDATA[Imagine my surprise when we noticed Tilt to Live is hovering around 30-40 in the Game Arcade/Action categories! The overall response has been amazingly positive! Special thanks to the community of iPhone gamers over at Touch Arcade for giving our game some early legs in the first hours of release! You guys have been great. [...]]]></description>
			<content:encoded><![CDATA[<p>Imagine my surprise when we noticed <a href="http://bit.ly/TilttoLiveOML">Tilt to Live</a> is hovering around 30-40 in the Game Arcade/Action categories! The overall response has been amazingly positive! Special thanks to the community of iPhone gamers over at <a href="http://forums.toucharcade.com/showthread.php?t=46303">Touch Arcade</a> for giving our game some early legs in the first hours of release! You guys have been great. Not to mention, all the reviews pouring in from the likes of:</p>
<ul>
<li><a href="http://appadvice.com/appnn/2010/03/review-tilt-to-live-hectic-tilting-madness/">App Advice</a> &#8211; &#8220;The game is extremely addictive, so this review comes with not just caution, or a warning but a full scale alert. Alert: You will be addicted.&#8221;</li>
<li><a href="http://toucharcade.com/2010/03/02/tilt-to-live-the-wildest-spot-on-the-appstore-period/">Touch Arcade</a> &#8211; &#8220;&#8230;it shows an attention to detail and knack for the inventive that escapes many games we see on the AppStore.&#8221;</li>
<li><a href="http://www.pocketgamer.co.uk/r/iPhone/Tilt+To+Live/review.asp?c=18793">PocketGamer</a> &#8211; &#8220;A title like <em>Tilt to Live</em> is as much a warning as it is a call to action.&#8221;</li>
<li><a href="http://www.gamesuncovered.com/reviews/tilt-to-live">Games Uncovered</a> &#8211; &#8220;Tackling tough achievements earns you rewards; but playing <em>Tilt to Live</em> is a reward unto itself. We can’t put it down.&#8221;</li>
<li><a href="http://appmodo.com/13043/tilt-to-live-app-review-for-iphone-and-ipod-touch-use-the-accelerometer-to-survive-3/">AppModo</a> &#8211; &#8220;Tilt to Live takes addictiveness to a whole new level! It is probably one of the best pick up and play games on the appstore!</li>
<li><a href="http://www.thetanooki.com/2010/03/01/tilt-to-live-iphoneipod-touch-review/">The Tanooki</a> &#8211; &#8220;<em>Tilt to Live</em> is a shining example of what arcade iPhone gameplay should be&#8221;</li>
</ul>
<p>There are several other sites I don&#8217;t have in front of me at the moment, so blame my disorganized self :[. A HUGE thanks to all the editors, contributors, reviewers, and previewers that worked with us over the past several weeks, even months, to get the word out on Tilt to Live! Adam and I are both hoping this is sign of good things to come&#8230;</p>
<p>Now, I&#8217;ve gotta finish up some prototype builds before the night is done <img src='http://www.onemanleft.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> &#8230;</p>
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		<slash:comments>11</slash:comments>
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		<item>
		<title>Tilt to Live is &#8220;In Review&#8221;</title>
		<link>http://www.onemanleft.com/2010/02/20/tilt-to-live-is-in-review/</link>
		<comments>http://www.onemanleft.com/2010/02/20/tilt-to-live-is-in-review/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 03:56:43 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.onemanleft.com/?p=5</guid>
		<description><![CDATA[Tilt to Live has been submitted to Apple as of Friday the 19th! We&#8217;re super excited about it being unleashed on the app store in the coming days! After months of hard work, we were able to put the finishing touches on it and release our first independent game. Adam and I are both hoping [...]]]></description>
			<content:encoded><![CDATA[<p><img style="float: left; margin-right: 15px; margin-bottom: 15px;" title="Tilt to Live" src="http://www.onemanleft.com/wp-content/uploads/2010/02/ttl_128.jpg" alt="Tilt to Live" width="128" height="128" />Tilt to Live has been submitted to Apple as of Friday the 19th! We&#8217;re super excited about it being unleashed on the app store in the coming days! After months of hard work, we were able to put the finishing touches on it and release our first independent game. Adam and I are both hoping this is the first of many more to come! Not only are we bouncing around ideas for our next project, we&#8217;ve got some cool content planned out for Tilt to Live in future updates, so stay tuned to this blog or our <a href="http://twitter.com/onemanleft">twitter feed</a> to be the first to know!</p>
<p>In the meantime, I&#8217;m going to take this brief moment between projects and relax  a little bit with Assassin&#8217;s Creed 2&#8230;mmmmmm. I believe Adam is expanding his <em>literary knowledge</em> by playing through Dante&#8217;s Inferno, but <a href="http://www.penny-arcade.com/comic/2009/12/16/">don&#8217;t get me started</a>&#8230;</p>
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